Screen captures of the live product with its adaptive score — 2560×1440, H.264/AAC. Stills are full-resolution PNG. All material © Ted Kocher / ScoreCanvas; broadcast & press use permitted with attribution.
The systems every adaptive score is built from, shown live in ScoreCanvas and explained as they play: the loop package, the transition that waits for the bar, the covered seam, and vertical layers. It ends on a full adaptive score built from one melody sung in the car.
Narrated product films · H.264/AAC · −14 LUFS · filmed from the live product. Narration voice: Gemini TTS. Build a Score is an opt-in generative feature; the course, canvas and engine use no generative AI.



































Eighteen years designing music systems for AAA games. ScoreCanvas is the tool he always wanted: adaptive game music, built and taught in the browser — no lab, no license, no code.
ted@scorecanvas.io · tedkocher.com · scorecanvas.ioPress & broadcast: ted@scorecanvas.io · tedkocher.com · scorecanvas.io